11/01/2024Comments are off for this post.

Lady Smoodh

VFX BREAKDOWN

CREDITS:

Client: Parle Agro
Creative Agency: &Walsh
Creative Director: Jessica Walsh
Art Director: Lucas Luz
Director: Drew Kirsch
Production Company: Tomorrow
Post-Production: DI Post
Executive Producers: John Poliquin, Colin Minihan
Producer: Meika Wagner
Editors: Ben Winter, Ben Knechtel
Colorist: fortyork.tv
Post Audio: Timeline Audio
VFX Supervisor: Karl Hein
Concept Artists: Nick Stechyson, Kate Raymond
Character Animation: Wade Cross, Andrew Embury
Modelling: Alex Sheludchenko
Rigging: Chris LeSage
AR Plugin/Connection Toolkit: Brielle Garcia
Compositing: Karl Hein

10/24/2024Comments are off for this post.

Murmur (2024)

WATCH NOW: TUBI


CREDITS:

Writer: Mark Polish
Director: Mark Polish
Producers: Daniel Davila, Janet DuBois, Mark Polish, Karl Hein
Starring: Logan Polish, Colin Ford, Cyrus Arnold, Johnny Jay Lee, Megan Lee, Brandon Wilson, D.W. Moffett
Awards: Best Director, Best Feature Film, Best Ensemble in a Feature Film

10/24/2024Comments are off for this post.

Stranger Things Launch

VFX BREAKDOWNS

Vine Animation


Orchid Animation


CREDITS:

Client: Bath & Body Works
Agency: Spacejunk
Producers: Christa Cox, Melina Fuentes
Creative Director: Mike Beaumont
Director: Miranda Dumm
DP: Jason Hambach
Editor/Colorist: Kurt Keaner
VFX/Compositing: Karl Hein
Animation: Nick Couts

06/23/2023Comments are off for this post.

Connecting Creativity

PREVIZ (Using Unreal Engine 5 + Metahumans)

VFX BREAKDOWNS

CREDITS

Client: Instagram
Post: DI Post
Director: John Poliquin
Producer: Colin Minihan
Director of Photography: Santiago Cantillo
Editors: Ben Winter | Brandon Bernier
3D Animation: Tony Copolillo | Karl Hein
Compositing: Tony Copolillo | Karl Hein

09/19/2022Comments are off for this post.

Born to Die

Working with director Nick Peterson and Green Glow Films, I helped with the majority of VFX for this music video for McKenna Michels. A tale of deception, betrayal, and witchcraft, it was vital for the set pieces to look and feel like something out of the 18th century. My work mainly consisted of removing any evidence of modernity, including cameras, lights, cables, tanks, ropes, and various other production-related items that topped up in frames. Another big sequence I worked on was simulating the blood splatter and pool. Since the production was shooting in an actual historic location, spraying blood all over the walls and dumping it on the antique floors was definitely out of the question.

VFX BREAKDOWN


CREDITS

Starring: McKenna Michels
Directed by: Nick Peterson
Production Company: Green Glow Films
Executive Producers: John Dismukes, Stephen Wayne Mallett
Producer: Hans Boysen
Cinematographer/Colorist: Garrett O Brien
VFX: Karl Hein, Tony Copolillo

03/26/2022Comments are off for this post.

OH SO SMOODH w/ Varun Dawan

After launching a successful campaign for Smoodh with Varun Dhawan as their spokesperson, Parle Agro wanted to update the spot with a more realistic looking (while still stylized) room for the Coffee Frappe scene that fit better with the other two rooms.

Because the two practical sets used a combination of recognizable food items (chocolate bars and caramel squares) combined with one or two more “fantastical” elements (the Seussian trees), I opted to keep with this theme for the new environment, choosing to showcase coffee beans as well as more fantastical, café-inspired elements.

For more dynamics in the space, I created two fluid simulations (the "lazy river" with floating beans and the coffee pour) to relate back to the one in the Chocolate Milk room. The lazy river was created using a few different mesh deformations as well as some dynamics "fakery" on the floating coffee beans. The coffee pour was created with a combination of a more traditional fluid simulation as well as a very art-directable ripple effect in Houdini.


PREVIOUS ROOM


SYLEFRAMES


FLUID SIM SETUP


CREDITS

Client: Parle Agro | Smoodh
Agency: &Walsh
Post: DI Post
Director: John Poliquin
Producer: Colin Minihan
3D Animation: Tony Copolillo | Karl Hein
Compositing: Tony Copolillo | Karl Hein

03/22/2022Comments are off for this post.

FEEL IT W/ PRIYANKA CHOPRA JONAS

A fast-paced journey through the experience of enjoying a crisp, refreshing Appy Fizz. Working alongside agency partners &Walsh as well as DI Post, this video was meant to showcase the brand's partnership with Priyanka Chopra.

In total, we concepted seven different rooms that would stitch together into one seamless camera move. My role was to the creation and compositing of three of the rooms, as well as creating the fluid simulations used throughout.


STYLEFRAMES


ROOM TRANSITION R&D


FLUID SIMULATION R&D


CREDITS

Client: Parle Agro
Agency: &Walsh
Post: DI Post
Director: John Poliquin
Producer: Colin Minihan
3D Animation: Tony Copolillo | Karl Hein
Compositing: Tony Copolillo | Karl Hein

03/14/2022Comments are off for this post.

Halo Championship Series Announcement Trailer

Vandyl, a new e-sports venture, is looking "to disrupt what it means to be a gamer, artist, creator, and human by facilitating the best talent in gaming, while producing groundbreaking original content." With a new Halo Championship Series team signed, they approached me to help them craft an announcement trailer that would set the tone for the rest of the season and help bring Vandyl's brand language into 3D animation.

Working with their designer, we developed a story revolving around "The Vandyl," a wandering cloaked being, with no defined figure or identity, moving through a world scattered with the remains of historic battles. Working first in Cinema4D for the initial character design, then moving over to Marvelous Designer for the cloth simulations, The Vandyl was designed to be a powerful but fluid silhouette, with his cloak obscuring any defining features except for the orange glow emanating from his boots.

The rest of the video was created in Unreal Engine 5 to make use of their Nanite system for handling complex geometry as well as their Lumen system for handling global illumination.

CREDITS

Founder/CEO: Justin Havey
Art Director: Audrey Stemen
3D Animator: Karl Hein
Editor: Xavier McAllister

05/21/2019Comments are off for this post.

Birth of a Monster | A Star Wars Story: VFX

I had the opportunity to help Escape Velocity Content with their short Star Wars film, Birth of a Monster. I handled several VFX shots throughout the video—several paint-outs, including character manipulations, developing the look of the monocular POV as well as the droid POVs, facial animation, and adding various smoke/spark effects.

This was an amazing project to work on—not just because it was a Star Wars short (duh)—but also because several of the shots pushed my skillsets and forced me to develop new techniques. (But mostly Star Wars).


VFX Breakdown


Watch the Full Short

05/10/2019Comments are off for this post.

PLPM Max

Point-to-Point wanted to showcase their new PLPM Construction Adhesive by putting it in real-world (and slightly exaggerated) situations. The client's concept was to have this all take place on an active construction site. But with the timeline and weather being an issue, we decided on a VFX approach, compositing in all of the necessary elements in post—including full backgrounds, weather effects, extras, and graphics.



Practical rain rig


Director: Karl Hein
Producer: Christa Cox
Technical Director: Brian Finney
Line Producer: Tami Jones
DP: Ray Rushing
AC: Cory Nabor
Gaffer: Danny Wollenberg
Key Grip: Dean Hayashi
Wardrobe: Christine Lee
PA: Paul Smith
Editor: Kurt Keaner
VFX Artists: Brian Finney, Karl Hein, Liz Martin
Color: Kurt Keaner
Sound Design: Kody Orris

07/05/2017Comments are off for this post.

ADAS 360

Safelite wanted to showcase their industry-leading Automated Driving recalibration technology, and looked to Spacejunk to create a video that delivered their message while also pushing their creative boundaries. The final concept direction involved a complex 360° “bullet-time” shoot with talent and putting them in full CG environments in post-production.


Every stage of the process had to be planned out and visualized before it went into production. That included a heavy R&D period where we created full CG tests of the spot, developed the CG environments, and educated ourselves on the intricacies of a bullet-time shoot. We captured all of the footage in a 2-day shoot. We then took all of the shots into post, where each frame was cut out and stabilized before finally going into final compositing and color correction.


We used 120 DSLR cameras in a 180° arc, all firing at the same time to capture the "moment frozen in time."

Director: Karl Hein
Producer: Richard Charney
Production Asst.: Nick Lantz
Production Asst.: Sam Thompson
DP: Brent Jackson
1st AC: Mitch Martinez
2nd ACs: Rob Lakis, Umair Jangda
Key Grips: Dean Hayashi, David Jefferies
Best Boy Grip: Jason Thompson
Gaffer: Jason Perkins
Best Boy Electric: Jerod Nawrocki
Wardrobe Stylist: Christine Lee
H/MU: Jennifer Walker
Prod. Designer: Alexis Schuknecht
Technical Director: Brian Finney
Rotoscoping: Trace VFX
3D Artists: Karl Hein, Jeremy Patterson, John Peterson